Subject: Digital Design in Architecture and Urban planning
(17 -
AD0001) Basic Information
Course specification
Course is active from 08.10.2012.. Learning basic software tools and programming skills in the means of solving various problems applied in architecture and urban planning. To apply acquired knowledge in the further educational process and professional work. Introduction and definition of the term digital design in architecture and urbanism. History and theory of using computer algorithms and programming in visual arts, architecture and urbanism. Examples of the application of digital design in architecture. Parametric, generative, interactive and performance based design. Solving geometric, architectural spatial installation problems using Processing programming language or using software tools that support parametric and generative design (Rhino/Grasshopper). Lecture to be held in amphitheater or computer laboratory, exercise in the computer laboratory. During exercises, a student is required to do practical oriented tasks. Knowledge check is conducted through an exam, where a student is obliged to do and apply one of the given problems. Examination task can be related to the task from the course from elective position 3.
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